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Fallen
Falcons Star:
Fallen Falcon Lead:
William's wife, Kariah, is a true clanner at heart. Born to loving
parents on a world bordering the clan occupation zones, Kariah's
parents were both killed in a Jade Falcon raid. A merciful warrior, a
true rarity in the clan, took her under his wing and trained her to be
a Mechwarrior. However, because of clan ideals, Kariah never gained
much rank among the Falcons. One day, a lone Spheroid Mechwarrior
defeated her in combat. Much intrigued by this warrior's
skills, she devoted several months to tracking him down. Clan Jade
Falcon ejected her from the clan during this time, but the Mechwarrior
was William. The two were a near perfect match. Her favorite fighting
style is found in her custom Warhammer IIC's twin Plasma Rifles. It
also sports ATM missile launchers. Kariah is feared on the battlefield
for her sniping prowess, and not even the biggest Atlas can withstand
her Warhammer IIC's weaponry. Pilot
Skills: 2 Gunnery / 1 Piloting
Fallen Falcon Two:
When Harris is in combat, he can totally zone out every distraction
except his enemy's location. This man is an excellent gunner, and can
shoot enemy aircraft out of the air from his Cauldron Born C's Ultra
Autocannons with ease. He usually brings up the rear lines with his
UAC-2's, but also because a Cauldron Born cannot stand up to larger
'mechs and get through in one piece. The machine's high speeds come in
handy, though, when Kariah or one of her 'mechs is in a pinch and he
can get there to support them with SRM-6 launchers. Pilot Skills: 2 Gunnery / 4
Piloting
Fallen Falcon Three:
Philip was William's first PHM warrior. He does not always see
eye-to-eye with William, but this does not get in the way of combat.
During combat, he is as loyal as any pet dog, and will go to any ends
to see to his superior's safety. Philip prefers to rip into enemy
warriors with his custom Nova Cat Prime II. Its quad Plasma Rifles can
do serious damage in a pinch in addition to transferring crippling heat
levels to its victim. Philip's fighting styles are complemented by the
unit's experimental Reflective Armor, protecting him from dangerous
Particle Projection Cannons and Lasers. Pilot Skills: 4 Gunnery / 4
Piloting
Fallen Falcon Four:
One of Kariah's few true friends, Greer shares Kariah's passion for
Battlemechs. She is an expert in determining the weaknesses of an enemy
lance. She has memorized nearly every standard Battlemech configuration
in popular use, and even some of the rarer custom designs such as the Daishi Widowmaker.
Her preferred weapon of choice is a custom Atlas known only as Grinder.
The massive machine has multiple experimental weapons, including the
large and deadly Thunderbolt-20 missiles. These weapons, much like
long-range autocannon 20s, have a devastating effect on even the
heaviest 'mechs, tearing through armor and components with ease. Pilot Skills: 2 Gunnery / 4
Piloting
Fallen Falcon Five:
Victor, a Russian from Earth, has never had any true loyalties. Him and
Philip have been friends since childhood, always watching out for each
other. When Philip joined the Pale Horse Mercenaries, Victor followed
suit. His favorite Battlemech is the formidable Mad Cat Mk II. The
massive 'mech is the perfect sniping weapon. It can leap through the
air while taking armor off of a large opponent with its twin Gauss
rifles. At the same time, the Mad Cat Mk II can take as much punishment
as it can give. Pilot
Skills: 3 Gunnery / 2 Piloting
The ultimate goal of the Pale
Horse is to help you get your goals. Have a nice day.
Contact
the CEO of the Pale Horse Mercenaries for hiring.
LAST UPDATED: 03/23/2006