Phoenix Star and Pilots
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Phoenix Star:
        Phoenix Lead: William is an expert tactician, and fearless leader. He leads the Phoenix star into battle successfully. He is roughly thirty years old, but not much else is known about him. His favorite battlemech is the Blood Asp  omnimech known as the Harbinger. He loves the thrill of close-quarters combat, and the Harbinger shows it. For a semi-decent long-range capability, it uses a LRM-10 with Artemis IV functionality. Medium ranges bring its lasers into play, and at close range the Harbinger becomes the lord of battle. Where most Blood Asp models use Gauss Rifles or sets of small-caliber Ultra Autocannons, the Harbinger uses two 125mm Ultra Autocannon 20s. It carries at least six tons of ammo for the guns, and is truly terrifying when facing smaller 'mechs. Pilot Skills: 0 Gunnery / 0 Piloting

        Phoenix Two
: For a long time, Adams, a warrior of the Draconis Combine Mustered Soldiery, did not receive any  recognition for his battlefield skills. His family, a disgraced clan from an ancient Earth, had committed a grave act of treachery against Kurita. They had sided with House Davion in a minor territorial dispute. One day, while in a local Kurita bar, Adams was approached by a strange Mechwarrior. William offered Adams recognition, fame, and battles if Adams would join the Pale Horse Mercenaries. Adams' 'mech of choice is the UZL-2S Uziel. The twin PPCs make an excellent weapon at long range or short range, tearing through even the heaviest armor with ease. For shorter ranges, he uses his SRM-6 launcher and machine guns.Pilot Skills: 1 Gunnery / 0 Piloting

        Phoenix Three
: Vladamir, a long-time Steiner loyal, was rejected from their military for being "too weak, too slow, and too small." He is very short, at only five feet and six inches tall, but he is, perhaps, the most important member of the Pale Horse Mercenaries. Vladamir is the lead Situational Analyzer for the Phoenix Star, and is vital to many missions. There have been several missions where William would have died if not for Vladamir's strategical skills. His preferred weapon reflects on this. The CPLT-C1 Catapult is a ranged-weapon, not suitable for close combat. Vladamir uses his LRMs and jump jets to stay out of reach of the enemy while providing tactical data for the star. Pilot Skills: 4 Gunnery / 5 Piloting

        Phoenix Four
: During the Word of Blake terror-raids in the Free Worlds League, Perez was a member of the police force. He had no true skills as an infantryman though, and only truly shown during fights between Battlemechs. His skills as a Mechwarrior are nothing extraordinary, but they are above average. Perez likes his fights up close and personal, using an antique 'mech for this. Of all of the 'mechs he can choose from, Perez usually fights using an aging AS7-D Atlas. The 115mm Autocannon provides ample short range firepower, while a LRM-20 rack provides a long range capability to Perez. Even as old as the line is, the AS7-D is nearly invulnerable, able to absorb astounding amounts of ordinance.Pilot Skills: 2 Gunnery / 3 Piloting

        Phoenix Five
: Mechwarrior Blake had no real skills, but William took him in. A member of the Steiner Military, Blake's clumsiness usually won him the job of janitor. Under William's command, Blake's natural tendency for accidents in the Battlemech got him a role during combat. The tiny Dragonfly A Blake piloted is painted a brilliant bright red, and is a serious distraction to enemies as the machine pinballs around the battlefield. He cannot always control it, but the enemy cannot concentrate on a single target with the "Fireball" flying every which way, occasionally landing shots with its clan ER Medium Lasers.





The ultimate goal of the Pale Horse is to help you get your goals. Have a nice day.

Contact the CEO of the Pale Horse Mercenaries for hiring.
LAST UPDATED: 03/23/2006